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   ASL Annual '92 (1992)

Image of ASL Annual '92 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hexagon Grid, Modular Board, Secret Unit Deployment und Simulation...

Game Data

Average time to play: 120
Minimum age: 12
Number of players: 2
Publisher: The Avalon Hill Game Co, Multi-Man Publishing
Designers: Rob Banozic, Perry Cocke, Chuck Goetz, Pat Jonke, Jay Kaufman, Charles Kibler, Charles Markuss, Rex A. Martin, Brian Martuzas, Bob McNamara, Mark C. Nixon, Steven Swann, Rick Troha
Artists: Dave Dobyski, Charles Kibler, George I. Parrish, Jr.
Mechanics: Dice Rolling, Hexagon Grid, Modular Board, Secret Unit Deployment, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
"While decidedly a primarily ASL forum at this point, this issue did include a purely Squad Leader campaign game, which included a bunch of 'mini' scenarios to play through. From the Table of Contents: Soldiers of the Sun by Charles Markuss Series Replay: A41 Op Hill by Chuck Goetz, Perry Cocke and Pat Jonke Pigi-Pigi by Steven Swann The Commando Campaign Game by Rex A Martin The Doomed Battalions by Charles Markuss And Here We Damned Well Played by Mark Nixon Guilt By Accusation? by John Farris, Jay Kaufman and George Windau Scenarios: A39 Showdown at Tug Argan Pass A40 Ad Hoc at Beaurains A41 OP Hill A42 Commando Hunt A43 Probing Layforce A44 Blocking Action at Lipki A45 Chakila Sunrise A46 Rattle of Sabres A47 White Tigers A48 Best-Laid Plans A49 Delaying Action A50 ...And Here We Damned Well Stay DA9 Royal Marines DA10 The Tiger of Toungoo HA2 The Commissar's House "

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Alternative names: ASL Annual '92
Last Updated: 2025-08-14 14:35:45 UTC

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